AI Insights · Timothy · October 2025
Top 5 First Person Games on iOS in Australia: Q3 2025 Performance
Explore the performance trends of leading first-person games on iOS in Australia during Q3 2025, based on Sensor Tower data.
In Q3 2025, the performance of top first-person games on iOS in Australia showcased varying trends in downloads, revenue, and active users. Here's a closer look at the leading titles:
Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at approximately $127K in late July and ending the quarter around $100K. Weekly downloads started at 3.7K, with a dip mid-quarter, and rose back to over 3.3K by September end. Active users decreased from 42K to about 24.5K throughout the period.
Minecraft: Dream it, Build it! from Mojang saw steady weekly revenue, starting at $47K, dipping slightly, and closing at around $48K. Downloads remained stable around 1.7K, while active users decreased from 27.6K to 20.7K by quarter's end.
Hunting Sniper: Showdown showed a consistent revenue pattern, starting at $16K and ending at $14K. Downloads began at 3.6K, gradually declining to just over 1.4K. Active users saw a similar trend, decreasing from 11.7K to 9.1K.
Blackjack 21: Blackjackist by KamaGames had fluctuating revenue, starting at $14K, peaking at $18K mid-quarter, and concluding at $15K. Downloads were around 1.8K initially, falling to 1.4K. Active users saw a decline from 6.2K to 4.8K.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a moderate revenue trend, starting at $6.9K, peaking at $8.2K, and ending at $7.2K. Downloads began at 412, increased to over 1K mid-quarter, and ended at 504. Active users rose from 863 to a peak of 1.3K before declining to 854.
These insights are based on data from Sensor Tower, where more detailed performance metrics are available for further analysis.